Two-headed Vulture, Giant

(Generated 99 times)
Namelist None
Tags
Cloud forest
Fantasy
High mountains
Monster island
Mount
Mountains
Rank Veteran
Race Vulture, Giant
Cult rank None
Notes +1 Action Point. MI pg 279-280. If seriously threatened will vomit the last meal - opponent must roll against Willpower to act.
Creatorhkokko
Stats
STR 2d6+15
CON 2d6+15
SIZ 2d6+30
DEX 2d6+6
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-10 Abdomen 4
11-14 Chest 4
15-16 Right Wing 4
17-18 Left Wing 4
19-20 Head 4
Attributes
Movement 2m (12m flying)
Natural armor Yes

Non-random features

ListFeature
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)
Ability ***Immunity to disease***
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Multi-Headed*** An additional Combat Action per extra head possessed beyond the first. These are lost as each individual head is incapacitated or severed. Provided one head remains active, the creature can still control its shared body. When a multi-headed crea- ture resists spells which affect emotions or intellect, it rolls individual saves for each still intact head.

Standard skills

Athletics STR+DEX+45 Brawn STR+SIZ+5 Endurance CON+CON+38
Evade DEX+DEX+36 Perception INT+POW+24 Stealth DEX+INT+20
Willpower POW+POW+30

Custom skills

Track Blood DEX+INT+40

Combat styles

Drive Off Rivals (Peck,Wing)STR+DEX+35

Weapon options

1-handed weapons

Amount: 2
Peck (1)
Wing Buffet (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Peck 1h-melee 1d10 H M - Y N 4 12
Wing Buffet 1h-melee 1d10 E VL - Y N 4 9