Ancestor Spirit Tortoise
(Generated 89 times)Namelist | None |
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Tags | Fantasy Monster island
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Rank | Skilled |
Race | Tiger Turtle |
Cult rank | Proven |
Notes | Moves 2 meters on land. MI pg 276. Instead of flipper - has clawed feet. spirit Damage 1d10. Possessed by intensity 3 ancestor spirit MI pg 44 |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic. |
Ability | ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting. |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+10 | Brawn | STR+SIZ+20 | Endurance | CON+CON+26 |
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Evade | DEX+DEX | Perception | INT+POW+20 | Stealth | DEX+INT+40 |
Swim | STR+CON+30 | Willpower | POW+POW+75 |
Magic skills
Invocation | INT+CHA+70 | Shaping | INT+POW+70 |
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Custom skills
Binding | POW+CHA+70 | Culture | INT+POW+120 | Discorporate | INT+POW+70 |
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Spectral Combat | POW+POW+70 | Trance | POW+POW+35 |
Combat styles
Surprising Snapper (Claw, Crush, Snap) | STR+DEX+20 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Claw | 1h-melee | 1d8 | H | L | - | Y | N | 6 | 11 | |
Crush | 1h-melee | 4d6 | E | T | - | Y | N | 12 | 14 | |
Snap | 1h-melee | 1d10 | H | M | - | Y | N | 6 | 11 |
Sorcery spells
Amount: 1d4+2Spell | Prob. | Spell | Prob. | Spell | Prob. |
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Dominate | 1 | Boost Armor Points 3 | 1 | Boost Movement 4 | 1 |