Flagstone Golem (Barrowmaze)

(Generated 54 times)
Namelist None
Tags
Classic fantasy
Construct
Rank Veteran
Race Human
Cult rank None
Notes A flagstone golem is constructed from the stones and mortar used to construct dungeon walls and floors. These monsters often serve as special camouflaged guardians to protect crypts and other important locations. Flagstone golems are relatively flat and pull themselves away from the wall or floor to surprise tomb-robbers. Bludgeoning weapons do full damage (all others do half damage). Only spells that affect stone will cause these golems full damage (acid, fire, cold, and electricity cause half damage). The damage inflicted by a flagstone golem’s fists varies with it's SIZ. (Ex. SIZ 15-21 = 1d6)
CreatorSorn1808
Stats
STR 2d6+16
CON 2d6+15
SIZ 1d6+15
DEX 3d6-2
INT 2d6
POW 2d6
CHA 0
D20Hit locationArmor
01-03 Right leg 7
04-06 Left leg 7
07-09 Abdomen 7
10-12 Chest 7
13-15 Right arm 7
16-18 Left arm 7
19-20 Head 7
Attributes
Movement 4m (15´)
Natural armor Yes

Non-random features

ListFeature
Ability ***Immunity to poison*** The creature is immune to all poisons. All creatures without SIZ automatically have this Trait, although it is not specifically listed in their descriptions.
Ability ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (Mythras Core 214-218)
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Immunity to disease***
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.

Standard skills

Athletics STR+DEX+1d10+35 Brawn STR+SIZ+1d10+45 Endurance CON+CON+1d10+35
Evade DEX+DEX+1d10+15 Perception INT+POW+1d10+35 Stealth DEX+INT+2d10+30
Willpower POW+POW+1d10+35

Custom skills

Passion: Neutral (Guardian) POW+POW+65

Combat styles

Flagstone Golem (Pounding Fists)STR+DEX+2d10+25

Weapon options

1-handed weapons

Amount: 1
Stony Fist (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0
Scutum Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Stony Fist 1h-melee 1d6 M T - Y Y 0 0 Arm