Sapphire Skeleton (Barrowmaze)

(Generated 30 times)
Namelist None
Classic fantasy
Rank Novice
Race Human
Cult rank None
Notes Sapphire skeletons are like normal skeletons in most respects. However, each has a large valuable sapphire embedded into its forehead. This jewel glows brightly when in combat. If a sapphire skeleton is reduced to zero hit points in it's head or chest, it draws itself back together in two rounds and is restored to full hit points. Only the destruction of the jewel embedded in its forehead will destroy sapphire skeletons. The jewel has 2 armor points and 5 hit points. Upon destroying the sapphire, the jewel will break into valuable shards and chunks worth 100gp per skeleton. Treasure Type: Nil Immunity (Fear, Fire, Sleep, and Charm) Intensity 2
STR 2d6+3
CON 2d6-1
SIZ 2d6+6
DEX 4d6+3
INT 10
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Movement 6m (20ยด)
Natural armor No

Non-random features

Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Skeletal Suspectibility*** Reduce the damage dice of slashing weapons by one step, and thrusting weapons by two steps. Increase crushing weapon damage by one step

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Unarmed STR+DEX+30
Willpower POW+POW+30

Combat styles

Skeletal Warrior (Sword, Spear, and/or Shield)STR+DEX+35

Weapon options

1-handed weapons

Amount: 2
Broadsword (1)
Scimitar (1)
Shortspear (1)
Shortsword (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 1
Target Shield (1)