Giant Rat (Barrowmaze)

(Generated 170 times)
Namelist None
Classic fantasy
Rank Novice
Race Dog
Cult rank None
Notes Giant rats are the most common creature encountered in caves, dungeons, and ruins, just after their smaller cousins. The following characteristics detail a giant rat averaging 0.5 m to 1 m (2 to 3ft) in length, not counting a hairless pink tail as long as its body. The loss of its tail will not typically cause a Serious Wound, but will cause the rat flee the area.
STR 1d3+3
CON 3d6
SIZ 1d3+2
DEX 2d6+6
INT 2d6+6
POW 2d6
D20Hit locationArmor
01-02 Right Hind Leg 0
03-04 Left Hind Leg 0
05-07 Hindquarters 0
08-10 Forequarters 0
11-13 Right Front Leg 0
14-16 Left Front Leg 0
17-20 Head 0
Movement 6 (20')
Natural armor No

Non-random features

Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+11 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Stealth DEX+INT+30
Swim STR+CON+40 Willpower POW+POW+20

Custom skills

Passion: Neutral (Hungry) POW+POW+40

Combat styles

Rat Attack (Claw, Bite)STR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Claw (1)
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Claw 1h-melee 1d3 S S - None Y Y 0 0 Leg
Bite 1h-melee 1d6 S T - 5% chance of disease Y Y 0 0 Head