Undolf Half-Ogre (Vor Rukoth)

(Generated 51 times)
Namelist None
Classic fantasy
Rank Novice
Race Human
Cult rank None
Notes Average Lair: unique Treasure Type: None, have two relics: Undolf´s Spiked Armor and Undolf´s Greatsword Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. Area attack: Up to three adjacent targets fighting with Undolf are attacked with the same attack, but the first combat effect obtained must be Soul Strike. Bloodied Speed: Undolf can take two free reactions per round. Gladiator's Reaction: Undolf makes a melee attack against a approaching enemy who initiate combat with Undolf as a reaction. Marked for Death: Whenever Undolf hits a creature marked by him, that creature loses a luck point. If d´ont have luck points available, their next success roll against Undol must be repeated, taking the second one. Soul Strike: Generic combat effect, the target is now marked.
STR 18
CON 20
SIZ 19
DEX 17
INT 14
POW 15
CHA 12
D20Hit locationArmor
01-03 Right leg 10
04-06 Left leg 10
07-09 Abdomen 10
10-12 Chest 10
13-15 Right arm 10
16-18 Left arm 10
19-20 Head 10
Movement 6 (20')
Natural armor No

Non-random features

Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Endurance CON+CON+40
Evade DEX+DEX+40 Perception INT+POW+40 Unarmed STR+DEX+40
Willpower POW+POW+40

Custom skills

Passion (Evil: Murderer) POW+POW+40 Languaje (Common) INT+CHA+40

Combat styles

Legendary Champion (Greatsword, Spikes)STR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Armor spikes (1)

2-handed weapons

Amount: 1
Great Sword (1)

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Armor spikes 1h-melee 1d6 M S - Bleed, Impale Y N 6 8