Orc
(Generated 1892 times)
Namelist | None |
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Tags | Classic fantasy Goblinoid Monster
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Rank | Novice |
Race | Goblin |
Cult rank | None |
Notes | Average Lair: Orc lairs vary in size from small forts and outposts containing 40-400 members, to huge cities built partially above and below ground and containing 2,000 to 20,000 individuals. The Treasure Type noted above assumes a typical dungeon lair of 10-100 orcs. Two thirds of this number will be male warriors. Treasure Type: B, (M, A, Cx10, D) Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. Light Sensitive: They suffer a 1 grade penalty to Combat Style, Evade, and Perception rolls that deal with vision when fighting in sunlight or its magical equivalent. They suffer no penalties when in torchlight or other forms of artificial lighting. |
Creator | Donesteban |
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Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+20 | Deceit | INT+CHA+30 |
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Endurance | CON+CON+30 | Evade | DEX+DEX+30 | Perception | INT+POW+30 |
Unarmed | STR+DEX+30 | Willpower | POW+POW+30 |
Custom skills
Languages (Orcish and Common, some can speak Goblin, Hobgoblin, and Ogre) | INT+CHA+40 | Passion: Evil (Cruel and Slaver) | POW+POW+30 | Passion: Evil (Hate Elves and Dwarves) | POW+POW+35 |
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Combat styles
Orc Warrior (2 or 3 weapons) | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 2
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ShieldsAmount: 1
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