Flying Ray

(Generated 81 times)
Namelist None
Tags
Flying
Glorantha
Loral
Monster island
Rank Skilled
Race Manta Ray
Cult rank None
Notes "Apparently roosting in the hills and on the Moroka Enga islands, flying rays venture across the surrounding land and sea in search of food. They resemble manta rays, with a long tail ending in a deadly sword-like bony projection. They glide on high air currents, but can swoop down suddenly on unsuspecting prey, often seeking to decapitate them with the first strike from their tails. Once on the ground, however, they are slow- moving and relatively vulnerable, for they possess no legs. To launch into the air, they tuck their muscular tail beneath their bodies and spring themselves upwards – an ungainly method that nonetheless seems surprisingly effective. Barring the misfortune of stumbling across a roosting colony, these creatures are generally encountered on their own, for they are solitary hunters." Tt#13
Creatorhkokko
Stats
STR 2d6+14
CON 3D6
SIZ 2d6+30
DEX 3D6
INT 2d6
POW 2d6
CHA
D20Hit locationArmor
01-03 Tail 2
04-18 Body 2
19-20 Head 2
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task

Standard skills

Athletics STR+DEX+4d10+10 Brawn STR+SIZ+4d10+10 Endurance CON+CON+4d10+10
Evade DEX+DEX+20 Perception INT+POW+10d10+10 Willpower POW+POW+4d10+10

Custom skills

Fly STR+DEX+12d10+30

Combat styles

Swoop to StingSTR+DEX+4d10+10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Tail Sting (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 H M - Grip,Bleed Y Y 0 0 Head
Tail Sting 1h-melee 1d8 H M - Bleed Y Y 0 0 Tail