Berserker from D&D to Mythras

(Generated 240 times)
Namelist Celt males and females (View names)
Tags
Classic fantasy
Human
Rank Skilled
Race Human
Cult rank None
Notes Frenzy: The berserker can enter or leave the state of frenzy as a free action on any of their turns. These savage warriors live only for battle, howling prayers to their gods while charging. They roam conflict zones, often joining the weaker side to toughen wars.
CreatorDonesteban
Stats
STR 16
CON 17
SIZ 2d6+6
DEX 12
INT 2d6+6
POW 11
CHA 9
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right arm 1
16-18 Left arm 1
19-20 Head 1
Attributes
Movement 6m (20ยด)
Natural armor Yes

Non-random features

ListFeature
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.

Standard skills

Brawn STR+SIZ+39 Endurance CON+CON+39 Evade DEX+DEX+39
Unarmed STR+DEX+39 Willpower POW+POW+39

Combat styles

Reckless furySTR+DEX+39

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 1
Great axe (33)
Great Club (33)
Great Hammer (33)

Ranged weapons

Amount: 0

Shields

Amount: 0