City guard (Colonial Militia)
(Generated 197 times)Namelist | Generic fantasy names (View names) |
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Tags | |
Rank | Novice |
Race | Human |
Cult rank | Common |
Notes | Colonial Militia |
Creator | deal |
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Additional features
Feature | Probability | |
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Appearance - Beard | 5% | View items |
Attitude | POW+POW% | View items |
Drunken - treat skill attempts at | 5% | View items |
Level | POW+POW% | View items |
Social | POW+POW% | View items |
Standard skills
Athletics | STR+DEX+3d4+12 | Brawn | STR+SIZ+3d4+12 | Conceal | DEX+POW+3d4+12 |
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Deceit | INT+CHA+3d4+12 | Endurance | CON+CON+3d4+12 | Evade | DEX+DEX+3d4+12 |
Influence | CHA+CHA+3d4+12 | Insight | INT+POW+3d4+12 | Locale | INT+INT+INT+3d4+12 |
Perception | INT+POW+3d4+12 | Ride | DEX+POW+3d4+12 | Stealth | DEX+INT+3d4+12 |
Unarmed | STR+DEX+3d4+12 | Willpower | POW+POW+3d4+12 |
Professional skills
Bureaucracy | INT+INT+3d4-3 | Gambling | INT+POW+3d4-3 |
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Combat styles
Primary Combat Style | STR+DEX+3d6+3d4+17 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0
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ShieldsAmount: 0
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Folk spells
Amount: 1d6-4Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Alarm | 20 | Heal | 20 | Pet | 10 | Pierce | 20 |
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Protection | 20 | Spiritshield | 10 |