Sparhog
(Generated 73 times)
| Namelist | None |
|---|---|
| Tags | Fantasy Glorantha Rq6 Teshnos
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| Rank | Veteran |
| Race | Boar, wild |
| Cult rank | None |
| Notes | Sparhog are a kind of electric boar from Teshnos. They are slightly chaotic non-intelligent and herbivorous zapping foes necessitating strong fences. Once every 3 turns can create a Zap that must be resisted by anyone within range with Endurance. Failure is stunned for 1d4+1 rounds, fumble is death by electrocution unless treated with First Aid #WF15 Sparhog – "a kind of electric boar from Teshnos. It is slightly chaotic, non-intelligent, and herbivorous." |
| Creator | hkokko |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
| Ability | ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |
| Ability | ***Chaos Aura*** Tainted by the Chaos rune and other Chaotic creatures can sometimes recognise this. When encountering a creature of Chaos, it can attempt a Willpower roll. If successful, the creature will not be attacked by its enemy, so long as it does not take any hostile action. |
Standard skills
| Athletics | STR+DEX+32 | Brawn | STR+SIZ+33 | Endurance | CON+CON+36 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+14 | Perception | INT+POW+31 | Willpower | POW+POW+26 |
Combat styles
| Goring Grunter (Tusks) | STR+DEX+42 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Tusks | 1h-melee | 1d6 | M | S | - | Bleed | Y | Y | Head | |
