| List | Feature | 
        
            
                | Ability | 
                ***Cold-blooded*** One meal a week. Below 15C  Strike Rank -6, - 1 AP per round. Below 5C catatonic. | 
            
        
            
                | Ability | 
                ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. | 
            
        
            
                | Ability | 
                ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task | 
            
        
            
                | Ability | 
                ***Frenzy*** When wounded or exposed to a particular substance  Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |