Hyena

(Generated 258 times)
Namelist None
Tags
Aig
Fantasy
Glorantha
Jolar
Kothar
Mythic babylon
Pamaltela
Pent
Prax
Wastes
Rank Skilled
Race Hyena
Cult rank None
Notes Usually hunts in packs of 2d6 in plains and 2d10 on river valley. BaB pg 52, AiG, Mythic Babylon. In Mythic Babylon they have Bad Omen associated with them
Creatorhkokko
Stats
STR 3d6
CON 3D6
SIZ 1d6+6
DEX 3D6
INT 2D6+6
POW 2d6
CHA
D20Hit locationArmor
01-02 Right Hind leg 1
03-04 Left Hind Leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 1
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Immunity to disease***
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)
Ability ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier.
Ability ***Bad Omen*** Encountering a creature with the Bad Omen ability results an immediate temporary loss of 1d4 purity.
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner

Standard skills

Athletics STR+DEX+30+2D10 Brawn STR+SIZ+20+4D10 Endurance CON+CON+30+3D10
Evade DEX+DEX+6D10+10 Perception INT+POW+6D10 Willpower POW+POW+4D10

Custom skills

Tracking by Smell DEX+POW+6D10

Combat styles

Pack AttackSTR+DEX+26+3D10

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 M M - Grip Y Y 1 5 Head