Capybara Monk, Master
(Generated 0 times)Namelist | African males (View names) |
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Tags | Glorantha Kralorela Teshnos
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Rank | Skilled |
Race | Morokanth |
Cult rank | Overseer |
Notes | **Augment Skill:*** 1 Magic Point per level of Intensity. A level of Intensity improves the success chance of the skill by one grade. For example, increasing a skill from Standard to Easy costs 1 Magic Point; increasing it to Very Easy costs 2, and so on. ***Invoke Trait:*** 2 Magic Points. All traits have a default Intensity of 1. ***Enhance Attribute:*** 3 Magic Points per step of increase. Each step is a level of Intensity (for example, enhancing Dam- age Modifier by one step, from 1d2 to 1d4 costs 3 Magic Points; enhancing from 1d2 to 1d6 costs 6 Magic Points and so forth). (RQ6: pg 224) |
Creator | hkokko |
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Cults
Amount: 1Cult | Prob. |
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Disciple of the Way of The Land | 10 |
Non-random features
List | Feature |
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Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Ability | ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting. |
Standard skills
Athletics | STR+DEX+4D10+20 | Brawn | STR+SIZ+4D10+20 | Endurance | CON+CON+4D10+20 |
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Evade | DEX+DEX+4D10+20 | Insight | INT+POW+4D10+20 | Locale | INT+INT+4D10+20 |
Perception | INT+POW+4D10+20 | Stealth | DEX+INT+4D10+20 | Swim | STR+CON+4D10+20 |
Unarmed | STR+DEX+4D10+20 | Willpower | POW+POW+4D10+20 |
Magic skills
Meditation | INT+CON+4D10+20 | Mysticism | POW+CON+4D10+20 |
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Combat styles
Way of the Land | STR+DEX+4D10+20 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d3 | M | M | - | Bleed, Grip | Y | Y | Head | |
Claw | 1h-melee | 1d4 | M | M | - | Impale, Bleed | Y | Y | Arm |