Hippocampi
(Generated 91 times)Namelist | None |
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Tags | Sea
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Rank | Novice |
Race | Hippocampi |
Cult rank | None |
Notes | Steeds for Merfolk. Lancers can use Hippocampi's damage modifier in charges. A Hippocampi can stay underwater for an hour at a time. Lance only with Ludoch riding it. See more details at HIGV1 pg 225-230 |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Ability | ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting. |
Standard skills
Athletics | STR+DEX+2D10 | Brawn | STR+SIZ+2D10 | Endurance | CON+CON+2D10 |
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Evade | DEX+DEX+10+2D10 | Perception | INT+POW | Stealth | DEX+INT+20+1D10 |
Swim | STR+CON+20+2D10 | Willpower | POW+POW+D10+20 |
Combat styles
Tail Slap | STR+DEX |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Tail Slap | 1h-melee | d6 | L | M | - | None | Y | Y | Tail |