Shadow Squid

(Generated 95 times)
Namelist None
Tags
Fantasy
Glorantha
Monster island
Sea
Rank Skilled
Race Giant Octopus
Cult rank None
Notes +3 AP RQ6 pg 379 Rather than crushing they latch onto an opponent limiting his movement, and causing a loss of vision and buoyancy. See extensive details at HIGV1 pg 230
Creatorhkokko
Stats
STR 2d6
CON 2d6+6
SIZ 2d6
DEX 3d6+12
INT 4
POW 3d6
CHA 0
D20Hit locationArmor
01-02 Tentacle 1 3
03-04 Tentacle 2 3
05-06 Tentacle 3 3
07-08 Tentacle 4 3
09-10 Tentacle 5 3
11-12 Tentacle 6 3
13-14 Tentacle 7 3
15-16 Tentacle 8 3
17-18 Body 3
19-20 Head 3
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Fatigue Drain*** Drains a level of Fatigue from victims
Ability ***Characteristics Drain*** Drain temporary Characteristic points from the target

Standard skills

Athletics STR+DEX Brawn STR+SIZ+55 Endurance CON+CON+49
Evade DEX+DEX+52 Perception INT+POW+40 Stealth DEX+INT+55
Swim STR+CON+60 Unarmed STR+DEX Willpower POW+POW+47

Combat styles

Writhing Doom (Tentacles, BeakSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Beak (1)
Tentacles (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Beak 1h-melee 1d4 M T - Y Y 1 11 Head
Tentacles 1h-melee 0 L L - Grapple N Y 1 10 Body