Delecti's Horror

(Generated 55 times)
Namelist None
Upland marsh
Rank Skilled
Race Delecti's Horror
Cult rank None
STR 2d6+9
CON 2d6+9
SIZ 2d6+9
DEX 2d6
INT 2d6+1
POW 2d4
CHA 1d6
D20Hit locationArmor
01 Tail 4
02-03 Right Leg 4
04-05 Left Leg 4
06-08 Abdomen 4
09-11 Chest 4
12-13 Right Arm 4
14-15 Right Wing 4
16-17 Left Arm 4
18-19 Left Wing 4
20 Head 4
Movement 6
Natural armor Yes

Non-random features

Ability ***Breathe Flame*** The flame covers a cone CON in metres. width of the cone is one quarter of the CON. Any in the flame suffers fire-based damage to all hit locations, Evade halves. Armour Points count as normal unless otherwise noted. A creature can only breathe flame once in a specified time period (usually once per hour or once per day). Further attempts to breathe flame within this time require the creature to pass Endurance rolls with each roll becoming one grade harder, or suffer a level of Fatigue.
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.

Standard skills

Athletics STR+DEX+40+4D10 Brawn STR+SIZ+40+2D10 Endurance CON+CON+40+4D10
Evade DEX+DEX Perception INT+POW+20+2D10 Unarmed STR+DEX+20+2D10
Willpower POW+POW+4D10

Combat styles

Slash and BiteSTR+DEX+20+4D10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claw (1)
Tail (area attack) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Breathe Flame (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d4 M M - Grip, Bleed Y Y 0 0 Head
Claw 1h-melee 1d6 M M - None Y Y 0 0 Limb
Breathe Flame ranged 1d8 L - - None Y N 0 0
Tail (area attack) 1h-melee 1d4 M M - None Y Y 0 0 Tail