(Generated 72 times)
Namelist African males (View names)
Rank Skilled
Race Goblin
Cult rank None
Notes These great, dogheaded humanoids have shaggy fur covering most of their body but walk upright, wear armour and, having opposable thumbs, use tools and weapons. Although they are social animals and often travel in warpacks, they can also be found working with other species like goblins or orcs, where their size and temperament provides them a niche as overseers, jailors, or sometimes beastmasters.
STR 3d4+5
CON 3d4+6
SIZ 3d4+8
DEX 3d4+5
INT 2d6+3
POW 2d6+3
CHA 3d4+2
D20Hit locationArmor
01-03 Right leg 1d4-1
04-06 Left leg 1d4-1
07-09 Abdomen 1d4-1
10-12 Chest 1d4-1
13-15 Right Arm 1d4-1
16-18 Left Arm 1d4-1
19-20 Head 1d5-1
Movement 7
Natural armor No

Standard skills

Athletics STR+DEX+4D8 Brawn STR+SIZ+4D10 Endurance CON+CON+4D10
Evade DEX+DEX+2D8 Perception INT+POW+4D8 Stealth DEX+INT+2D8
Unarmed STR+DEX+5D8 Willpower POW+POW+1D20

Combat styles

Primary Combat StyleSTR+DEX+8D8

Weapon options

1-handed weapons

Amount: 2
Ball & Chain (1)
Battleaxe (1)
Club (1)
Dagger (1)
Falchion (1)
Mace (1)

2-handed weapons

Amount: 1
Battleaxe (1)
Great axe (1)
Glaive (1)
Halberd (1)

Ranged weapons

Amount: 1
Heavy crossbow (1)
Hatchet (1)
Net (1)


Amount: 1