Bastok, Chaos Wyvern

(Generated 177 times)
Namelist None
Rank Master
Race Bastok, Chaos Wyvern
Cult rank None
Notes Anaxial Annex. Member of Chaos Gaggle. A bastok is a chaotic wyvern, and resembles the normal kind save for its two tails and its mottled, bluish-purple colouration. A bastok attacks in a similar manner to a wyvern, and can employ both stings simultaneously against any given attacker. However, only the right hand sting is actually venomous, the other merely stabs to cause normal injuries. Bastoks can also spit gobs of acid at their opponents, but tend to reserve this for a tactic of last resort. Pot 85 poison.
STR 4d6+16
CON 4d6+28
SIZ 4d6+19
DEX 2d6+6
INT 2d6+4
D20Hit locationArmor
01-03 Right Leg 6
04-06 Left Leg 6
07-08 Abdomen 6
09-10 Chest 6
11 Left Tail 6
12 Right Tail 6
13-14 Right Wing 6
15-16 Left Wing 6
17-20 Head 6
Movement 8m / 16m (flying)
Natural armor Yes

Non-random features

Ability ***Faerie Stealth*** Faeries with this ability blend into their surroundings, becoming nearly invisible to regular observation. However, Faerie Stealth is only effective when the faerie is in a suitable environment. For example, a gwarchell (page 6), which shuns light and lives underground, could only use it in darkness. As long as the faerie affected by this power remains motionless, crouched, or pressed against the ground, they cannot be detected by standard visual Perception checks. If they move, an attentive observer might notice the constant changing patterns on their body. Under these circumstances, when an observer tries to interact with the faerie — whether to locate, attack, defend against, etc. — the difficulty of their tests increases by one level. Creatures with other primary senses or magical perception are unaffected by this power.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Basic Poison Agony. Condition: Victim is hindered by intense pain. Whether in a location or the entire body, any skill roll involving use of the affected area must also be less or equal to the character’s Willpower, otherwise the attempt fails and they moan or scream in pain.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect

Standard skills

Athletics STR+DEX+30+35 Brawn STR+SIZ+30+35 Endurance CON+CON+30+35
Evade DEX+DEX+30+35 Perception INT+POW+30+35 Willpower POW+POW+30+35

Custom skills

Flying STR+DEX+40+35

Combat styles

Chaotic Rage(Bite, Tail)STR+DEX+50+2D10

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Tail (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee d12 E VL - Grip, Bleed Y Y 0 0 Head
Tail 1h-melee d10 E VL - Inject Venom, Impale Y Y 0 0 Tail