(Generated 72 times)
Namelist None
Rank Novice
Race Lammasu
Cult rank None
Notes MI pg 236-237
STR 2d6+18
CON 1d6+12
SIZ 4d6+18
DEX 2d6+3
INT 2d6+9
POW 2d6+12
CHA 2d6+9
D20Hit locationArmor
01-02 Right Hind Leg 5
03-04 Left Hind Leg 5
05-07 Hindquarters 5
08-10 Forequarters 5
11-12 Right Wing 5
13-14 Left Wing 5
15-16 Right Front Leg 5
17-18 Left Front Leg 5
19-20 Head 5
Movement 8 / 12 Flying
Natural armor Yes


Amount: 1
Malformations of Maldweeb - Mage (Sorcery) 10
Pnachotic Protections - Mage (Sorcery) 10

Non-random features

Ability ***Immunity to disease***
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Magic Sense*** detect magical emanations within a Willpower number of metres. If the creature touches another and makes a successful Perception roll, it learns of the target’s current magic points, carried enchantments and active spells.
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+20+2D10 Brawn STR+SIZ+2D10 Endurance CON+CON+20+4D10
Evade DEX+DEX+20+3D10 Perception INT+POW+20+4D10 Unarmed STR+DEX
Willpower POW+POW+2D10

Magic skills

Devotion 90 Exhort 90 Folk Magic 90
Invocation 90 Shaping 90

Professional skills

Art POW+CHA+8D10 Courtesy INT+CHA+8D10

Custom skills

Fly 35+4D10 Customs POW+CHA+8D10

Combat styles

Divine Wrath(Limb, Trample)STR+DEX+8D10+10

Weapon options

1-handed weapons

Amount: 2
Limb Attack (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Limb Attack 1h-melee 1d8 H L - Grip Y Y 0 0 Limb
Trample 1h-melee 12 E T - None Y N 0 0