City Gang Member (Rabble)

(Generated 1131 times)
Namelist None
Rank Rabble
Race Human
Cult rank None
Notes ***Total 5 Hitpoints***
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right arm 1
16-18 Left arm 1
19-20 Head 1
Movement 6
Natural armor No

Non-random features

Level ***Rabble*** ***Cannot use Special Effects***. Once they receive damage - ***they cease fighting***. ***Ignore the location specific hit points*** ***If damage < HP*** they flee cursing or yelling in fear. ***If damage =>HP*** the collapse clutching the wounded location and weeping or screaming in agony. ***If damage is 2x hit points*** they die in a spectacular fashion. Once one third of them are dead or wounded they take flight ***Once one third of them are dead or wounded*** they take flight

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ Conceal DEX+POW+10
Deceit INT+CHA+10 Endurance CON+CON Evade DEX+DEX+10
Influence CHA+CHA+10 Insight INT+POW+10 Locale INT+INT+10
Perception INT+POW+10 Unarmed STR+DEX Willpower POW+POW+10

Magic skills

Folk Magic POW+CHA+2D10

Professional skills

Acting CHA+CHA Commerce INT+CHA Disguise INT+CHA
Lockpicking DEX+DEX Mechanisms DEX+INT Sleight DEX+CHA
Streetwise POW+CHA

Custom skills

Hate Rival Gang POW+INT

Combat styles


Weapon options

1-handed weapons

Amount: 4
Club (1)
Dagger (1)
Hatchet (1)
Falchion (1)
Knife (1)
Mace (1)
Shortsword (1)
Kick (20)
Fist (20)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1d2-1
Dagger (1)
Hatchet (1)
Sling (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Kick 1h-melee 1d4 M M - None Y Y 0 0 Leg
Fist 1h-melee 1d3 M M - None Y Y 0 0 Arm

Folk spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Curse 1 Demoralise 1 Heal 1 Protection 1
Shock 1