Clawed Hand

(Generated 144 times)
Namelist None
Tags
Chaos
Sartar
Rank Master
Race Clawed Hand
Cult rank None
Notes Left or Right Clawed Hand of Snakepipe Hollow fame. Grapples - causes 1d6 on the first round, +1d6 more on the second round etc. If any member is severed then it drops to ground and turns to gorp which attacks.
Creatorhkokko
Stats
STR 4d6+15
CON 3d6+8
SIZ 4d6+15
DEX 3D6
INT 1d6
POW 3d6+6
CHA 0
D20Hit locationArmor
01-09 Palm 10
10-11 Thumb 10
12-14 Index 10
15-16 Middle 10
17-18 Ring 10
19-20 Pinky 10
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Chaotic feature 100% View items

Non-random features

ListFeature
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Chaotic feature Reflecting -All magic cast on the creature is reflected back against the caster.
Chaotic feature Scintillating - Possesses a shifting chromatic aura that confuses onlookers. All attacks against the creature are one grade harder.

Standard skills

Athletics STR+DEX+40+2D10 Brawn STR+SIZ+40+2D10 Endurance CON+CON+40+2D10
Evade DEX+DEX Perception INT+POW+20+2D10 Unarmed STR+DEX+30+2D10
Willpower POW+POW+30+2D10

Custom skills

Fly STR+DEX+40+2D10

Combat styles

Hard SqueezeSTR+DEX+50+2D10

Weapon options

1-handed weapons

Amount: 1
Grip (grapple) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Grip (grapple) 1h-melee 1d6 H L - Y N 10 10