Hollri, Ice Demon
(Generated 333 times)Namelist | None |
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Tags | Aig Demon Pent Valind's glacier
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Rank | Veteran |
Race | Hollri |
Cult rank | Proven |
Notes | Half again as tall as men, icy white walkers. Never heal. Serious wound causes the hit loc to take a endurance roll - shatters. Serious Wound - shatters |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased |
Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Ability | ***Fatigue Drain*** Drains a level of Fatigue from victims |
Ability | ***Indefatigable*** Immune to detrimental effects of Serious Wounds and any Major Wounds to non-vital Hit Locations. Can be incapacitated by a Major Wound to head, torso or some other significant body part |
Ability | ***Spiny*** Spines automatically inflict the creature’s Damage Modifier against the body part used to strike them with unarmed attacks. Bigger or longer spines can also damage armed attackers, providing the spines are equal to the length of the weapon used. In such cases, it is the limb holding the weapon which gets injured. |
Standard skills
Athletics | STR+DEX+4D10 | Brawn | STR+SIZ+4D10 | Endurance | CON+CON |
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Evade | DEX+DEX+6D10+10 | Perception | INT+POW+5D10 | Stealth | DEX+INT+7D10 |
Unarmed | STR+DEX+4D10 | Willpower | POW+POW+30+3D10+20+-20 |
Magic skills
Devotion | POW+CHA +40+2D10 | Exhort | INT+CHA +40+2D10 | Folk Magic | POW+CHA+40+2D10 |
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Professional skills
Track | INT+CON+20+2D10 |
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Combat styles
Frigid Touch (Claws and Spikes of Ice) | STR+DEX+25+2D10 |
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Weapon options
1-handed weaponsAmount: 4
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Claw | 1h-melee | 1d6 | M | M | - | 1 level of fatigue | Y | Y | Legs | |
Ice Pike | ranged | 1d6 | M | M | - | Y | N | 0 | 0 | |
Tail | 1h-melee | 1d6 | M | M | - | 1 level of fatigue | Y | Y | Tail |
Folk spells
Amount: 1d4+2Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Avert | 1 | Demoralise | 1 | Extinguish | 1 | Frostbite | 1 |
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Might | 1 | Mobility | 1 |
Theism spells
Amount: 1d2Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. |
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Call Winds | 1 | Fear | 1 |