Walrus

(Generated 24 times)
Namelist None
Tags
Sea
Rank Veteran
Race Seal
Cult rank None
Notes
Creatorhkokko
Stats
STR 4d6+24
CON 3d6+10
SIZ 4d6+24
DEX 2d6+3
INT 2d6
POW 3d6
CHA 2d3
D20Hit locationArmor
01-02 Right Hind Flipper 3
03-04 Left Hind Flipper 3
05-06 Hindquarters 3
07-12 Forequarters 3
13-15 Right Front Flipper 3
16-18 Left Front Flipper 3
19-20 Head 3
Attributes
Movement 2m(6m swimming)
Natural armor Yes

Non-random features

ListFeature
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent
Ability ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting.

Standard skills

Athletics STR+DEX+10+2D10 Brawn STR+SIZ+40+2D10 Endurance CON+CON+40+2D10
Evade DEX+DEX+2D10 Perception INT+POW+2D10+10 Swim STR+CON+60+2D10
Unarmed STR+DEX Willpower POW+POW+2D10+20

Combat styles

BiteSTR+DEX+2D10+20

Weapon options

1-handed weapons

Amount: 1
Bite & Tusk (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite & Tusk 1h-melee 1d8 M M - Y N 1 5