Water Wyrm, Elder
    
        
    
(Generated 91 times)
| Namelist | None | 
|---|---|
| Tags | Aig Balazar Fantasy Glorantha Sartar 
         | 
| Rank | Veteran | 
| Race | Wyrm | 
| Cult rank | None | 
| Notes | |
| Creator | hkokko | 
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Non-random features
| List | Feature | 
|---|---|
| Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) | 
| Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. | 
| Ability | ***Amphibious*** Can breathe both underwater and on dry land | 
Standard skills
| Athletics | STR+DEX+18 | Brawn | STR+SIZ+10 | Endurance | CON+CON+36+1D10 | 
|---|---|---|---|---|---|
| Evade | DEX+DEX+30 | Perception | INT+POW+41 | Swim | STR+CON+30+2D10 | 
| Willpower | POW+POW+46 | 
Magic skills
| Folk Magic | POW+CHA+8D10 | 
|---|
Combat styles
| Wyrmish Violence | STR+DEX+7D10 | 
|---|
Weapon options
1-handed weaponsAmount: 2
  | 
2-handed weaponsAmount: 0 | 
Ranged weaponsAmount: 0 | 
ShieldsAmount: 0 | 
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod.  | 
    Natural weapon  | 
    AP | HP | 
|---|---|---|---|---|---|---|---|---|---|---|
| Bite | 1h-melee | 1d10 | E | M | - | Grip, Bleed | Y | Y | Head | |
| Tail | 1h-melee | 1d12 | E | VL | - | Bash, Stun | Y | Y | Tail | |
Folk spells
Amount: 1d4+2| Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Avert | 1 | Babble | 1 | Befuddle | 1 | Darkness | 1 | 
|---|---|---|---|---|---|---|---|
| Disruption | 1 | Protection | 1 | Sleep | 1 | 
