Aeon the Undead Roc

(Generated 65 times)
Namelist None
Tags
Undead
Unique
Upland marsh
Rank Master
Race Roc
Cult rank None
Notes MI pg 214. Wingspan of several dozens of meters and body length up to 20 meters. Hates ships - drops rocks on them if can find. ToTRM #19 5 stitched crossbowmen zombies on his back - considered as multi-limbed.
Creatorhkokko
Stats
STR 100
CON 40
SIZ 100
DEX 20
INT 4
POW 1d6+12
CHA
D20Hit locationArmor
01-03 Right claw 25
04-06 Left claw 25
07-10 Abdomen 25
11-14 Chest 25
15-16 Right Wing 25
17-18 Left Wing 25
19-20 Head 25
Attributes
Movement 9m
Natural armor Yes

Non-random features

ListFeature
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Diving Strike*** Increases both the Size of the attack and the creature’s Damage Modifier by one step, for this attack only. Once per round. Must be at least one full round of Movement above its target (or possibly below if submerged) in order to use the diving strike.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat

Standard skills

Athletics STR+DEX+40+2D10 Brawn STR+SIZ+40+2D10 Endurance CON+CON
Evade DEX+DEX Perception INT+POW+50+2D10 Willpower POW+POW+40+2D10

Custom skills

Flying STR+DEX+50+4D10

Combat styles

Rend Apart (Peck, Claw and Dropped Rock)STR+DEX

Weapon options

1-handed weapons

Amount: 2
Peck (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Heavy crossbow (1)
Dropped Rock (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Peck 1h-melee 1d6 C VL - Y N 6 27
Claw 1h-melee 1d8 C VL - Y N 6 28
Dropped Rock ranged 1d10 M M - Y N 0 0