Dwarven Mine Guardian
(Generated 224 times)Namelist | Generic fantasy names (View names) |
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Tags | |
Rank | Veteran |
Race | Dwarf |
Cult rank | None |
Notes | Dwarven Guardian wearing full dwarven laminar armour. |
Creator | Ratfink |
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Non-random features
List | Feature |
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Ability | ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Combat Style Trait- Close Combat | ***Shield Splitter*** Permits clubs and axes to roll the weapon’s damage twice and pick the best result, but only when using the Damage Weapon special effect against shields. Mythras pg 89 |
Standard skills
Athletics | STR+DEX+30+4D10 | Brawn | STR+SIZ+20+4D10 | Deceit | INT+CHA+3D10 |
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Endurance | CON+CON+20+4D10 | Evade | DEX+DEX+40+4D10 | First Aid | DEX+INT+10+4D10 |
Locale | INT+INT+4D10 | Perception | INT+POW+30+4D10 | Unarmed | STR+DEX+4D10 |
Magic skills
Folk Magic | POW+CHA+10+4D10 |
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Custom skills
Lore (Underground) | INT+INT+20+4D10 | Survival | CON+POW+40+4D10 | Navigation (Underground) | INT+POW+20+4D10 |
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Combat styles
Tunnel Guardian | STR+DEX+30+4D10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 1
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ShieldsAmount: 1
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Warhammer | 1h-melee | 1d8+1 | M | S | - | Y | N | 6 | 6 |
Folk spells
Amount: 2+1d3Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Bludgeon | 5 | Dry | 1 | Firearrow | 3 | Heal | 3 |
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Light | 2 | Pierce | 2 | Vigour | 2 | Voice | 1 |