Nazgul
(Generated 69 times)Namelist | None |
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Tags | |
Rank | Veteran |
Race | Human |
Cult rank | None |
Notes | Non Magical weapons will have no effect on these creatures. All weapons that hit the nazgul will do the same damage back to the weapon. If nazgul fall to 0 hp they will retreat they are immortal and cannot die Fire dose double damage Weakness to light means their skills are 1 grade harder If they die then Black Breath resist with will power if fails user is terrified and cowers or runs for a round |
Creator | locky09 |
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Non-random features
List | Feature |
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Ability | ***Immortal*** Never ages - gains tremendous life experience |
Ability | ***Immunity to non magical weapons*** |
Ability | ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. |
Standard skills
Athletics | STR+DEX+7d10 | Brawn | STR+SIZ+7d10 | Conceal | DEX+POW+7d10 |
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Deceit | INT+CHA+7d10 | Endurance | CON+CON+7d10 | Evade | DEX+DEX+7d10 |
Influence | CHA+CHA+7d10 | Insight | INT+POW+7d10 | Perception | INT+POW+7d10 |
Stealth | DEX+INT+7d10 | Unarmed | STR+DEX+7d10 | Willpower | POW+POW+7d10 |
Magic skills
Folk Magic | POW+CHA+7d10 | Invocation | INT+CHA+7d10 | Shaping | INT+POW+7d10 |
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Combat styles
Nazgul | STR+DEX+7d10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Folk spells
Amount: 4Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Breath | 1 | Chill | 1 | Darkness | 1 | Witchsight | 1 |
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Sorcery spells
Amount: 1Spell | Prob. | Spell | Prob. | Spell | Prob. |
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Wrack | 1 |