Hurons
(Generated 24 times)
| Namelist | None |
|---|---|
| Tags | |
| Rank | Novice |
| Race | Giant, 6 meter |
| Cult rank | None |
| Notes | Hurons are animated trees they use their branches as weapons and are vunerable to fire, they use magic to make their enimies sleep. |
| Creator | locky09 |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Entangling*** Restricts the movements of those within melee range, who must succeed in an unopposed Brawn roll to avoid being rendered physically helpless each round. |
| Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
| Ability | ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218) |
Standard skills
| Athletics | STR+DEX+2d6+15 | Brawn | STR+SIZ+2d6+35 | Endurance | CON+CON+2d6+35 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+2d6+5 | Perception | INT+POW+2d6+10 | Unarmed | STR+DEX+2d6+35 |
| Willpower | POW+POW+2d6+25 |
Magic skills
| Folk Magic | POW+CHA+2d6+25 |
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Combat styles
| Tree warrior | STR+DEX+2d6+25 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Branch | 1h-melee | 1d10 | H | L | - | Y | N | 0 | 0 | |
| Vines entangle | 1h-melee | 1d6 | M | VL | - | N | N | 0 | 0 |
Folk spells
Amount: 1| Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Sleep | 1 |
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