Wraith

(Generated 80 times)
Namelist None
Tags
Rank Novice
Race Wraith
Cult rank None
Notes RQ6 PG 412. Intensity 3. Hitpoints = POW. Immunity to physical attacks, vulnerable only to magic. . (RQ6: pg 312-316) Attack with Spectral combat with Spirit Damage as damage. Wraith attacks bypass all except magical defence. Wounds turn necrosis that do not recover except with magic. Can attack thru physical objects. Cannot move beyond its tomb/place of death
Creatorlocky09
Stats
STR
CON
SIZ
DEX
INT 2d6+6
POW 1d6+18
CHA 2d6+6
D20Hit locationArmor
01-20 Ethereal form 3
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Spirit Intensity Intensity 3
Spirit Ability Telekinesis - This ability grants the spirit the ability to move objects in the physical world despite its nominally intangible form. It gains a STR equal to its Intensity, and can shift items up to its POW in metres distant.
Spirit Intensity Intensity 2

Standard skills

Magic skills

Binding POW+CHA+25

Combat styles

Wraight combatSTR+DEX+10d6

Weapon options

1-handed weapons

Amount: 1
Ball & Chain (1)
Battleaxe (1)
Broadsword (1)
Club (1)
Dagger (1)
Falchion (1)
Flail (1)
Hatchet (1)
Knife (1)
Lance (1)
Longsword (1)
Mace (1)
Main Gauche (1)
Military Pick (1)
Net (1)
Rapier (1)
Sabre (1)
Scimitar (1)
Shortspear (1)
Shortsword (1)
Trident (1)

2-handed weapons

Amount: 1
Xyston (1)
Quarterstaff (1)
Pike (1)
Military flail (1)
Longspear (1)
Halberd (1)
Garrotte (1)
Glaive (1)
Battleaxe (1)

Ranged weapons

Amount: 1
Short Bow (1)
Recurve bow (1)
Long bow (1)
Light crossbow (1)
Javelin (1)
Heavy crossbow (1)
Dagger (1)

Shields

Amount: 1
Buckler Shield (1)
Heater Shield (1)
Hoplite Shield (1)
Kite Shield (1)
Peltast Shield (1)
Scutum Shield (1)
Target Shield (1)
Viking Shield (1)