Ogre Enforcer

(Generated 51 times)
Namelist None
Rank Veteran
Race Ogre, Primal
Cult rank None
Notes Typical Ogre - >3m tall. RQ pg 379-380
STR 2d6+12+2
CON 2d6+9+2
SIZ 2d6+18+2
DEX 3d6+2
INT 2d6+3+2
POW 3d6
CHA 2d6
D20Hit locationArmor
01-03 Right leg 3
04-06 Left leg 3
07-09 Abdomen 3
10-12 Chest 3
13-15 Right Arm 3
16-18 Left Arm 3
19-20 Head 3
Movement 8
Natural armor Yes

Additional features

Chaotic feature POW+POW% View items

Non-random features

Combat Style Trait ***Berserker*** The style emphasises entering into a violent frenzy where personal safety and pain are disregarded. At the beginning of a fight, or upon taking an injury, a berserker may attempt to roll his POW x5 to enter a frenzy. When in a frenzy: - Damage modifier is increased by one step. - Parrying or Evading attacks are one step more difficult. - Endurance rolls for resisting the effects of injury are one step easier. - Effects of Fatigue are ignored. After the fight any deferred Fatigue levels plus one additional level are applied."""

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Endurance CON+CON+40
Evade DEX+DEX+20 Perception INT+POW+20 Unarmed STR+DEX+40
Willpower POW+POW+20

Combat styles

Orge Clubbing - "Berserker"STR+DEX+50

Weapon options

1-handed weapons

Amount: 1
Club (1)

2-handed weapons

Amount: 1d2-1
Great Club (1)

Ranged weapons

Amount: 0


Amount: 0