List | Feature |
Ability |
***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic. |
Ability |
***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking. |
Ability |
***Venomous*** Has a venomous attack. May use Inject Venom Special effect |
Exotic Poison |
***Spellbreaker Venom*** Application: Contact or Injected
Potency: 85
Resistance: Endurance
Onset time: Instant for Agony, 1d3 Rounds for Sapping. Duration: Depends on the condition. Agony lasts for
the Spellbreaker’s CON in minutes. Sapping lasts for the Spellbreaker’s CON in days. Conditions: The conditions inflicted depend on the application. Spat venom inflicts Agony. Injected venom causes Sapping in addition. The Agony condition only affects the location struck. Sapping suppresses the Magic Points of the victim by 1d8, multiple bites incrementing this Magic Point loss, assuming the victim fails to resist the venom. Any Magic Point reduction continues for the entire duration (at least ten days). MI pg 268 |
Ability |
***Magic Sense*** detect magical emanations within a Willpower number of metres. If the creature touches another and makes a successful Perception roll, it learns of the target’s current magic points, carried enchantments and active spells. |