Redcap - after three weeks
(Generated 30 times)
| Namelist | None |
|---|---|
| Tags | Glorantha
|
| Rank | Master |
| Race | Human |
| Cult rank | None |
| Notes | Immune to disease and poison. Has to be hacked to pieces to stop from fighting. Killing blow on sentient creature gains 1d6HP to all hitloc. +1 to STR, DEX and POW for every sentient being it has killed. If it cannot kill it will start to lose permanently 1 from each of these characteristics. |
| Creator | hkokko |
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||
Non-random features
| List | Feature |
|---|---|
| Ability | ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate. |
| Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Standard skills
| Athletics | STR+DEX+20+4D10 | Brawn | STR+SIZ+40+4D10 | Endurance | CON+CON+20+4D10 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+40+4D10 | Perception | INT+POW | Stealth | DEX+INT+20+4D10 |
| Unarmed | STR+DEX+40+4D10 | Willpower | POW+POW+40+4D10 |
Custom skills
| Tracking | INT+CON+20+2D10 |
|---|
Combat styles
| Terrifying Swings (Batter Aside combat trait) | STR+DEX+60+2D10 |
|---|
Weapon options
1-handed weaponsAmount: 3
|
2-handed weaponsAmount: 1
|
Ranged weaponsAmount: 0 |
ShieldsAmount: 1d2-1
|
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Bite | 1h-melee | 1d10 | M | M | - | Y | N | 4 | 4 | |
| Claw | 1h-melee | 1d8 | M | M | - | Y | N | 4 | 7 |
