Stenog Young Adult

(Generated 54 times)
Namelist None
Tags
Dinosaur
Draconic areas
Fantasy
Forest
Glorantha
Jungle
Monster island
Pamaltela
Slon
Swamp
Rank Master
Race Ankylosaurus
Cult rank None
Notes Large, herbivorous dinosaurs, stenogs are four-legged creatures with a double row of large, scale-like plates projecting from their back, and four sharp spikes on the tips of their tails. Their skin is a plain grey in colour, much like an elephants, but remarkably tough and leathery. Stenogs are stupid and bad-tempered animals, even by the standards of dinosaurs, and it does not necessarily take much to alarm them. When threatened or angered, stenogs hunker down and lash out with the spiked tail with surprising accuracy. They will rarely flee from attack, even if obviously outclassed. They are solitary, even the young having to fend for themselves as soon as they hatch from the egg. They eat low-lying bushes and shrubs.
Creatorhkokko
Stats
STR 3d6+40
CON 2d6+15
SIZ 4d6+45
DEX 2d6
INT 2d6+6
POW 3D6
CHA
D20Hit locationArmor
01-03 Tail 5
04-05 Right Hind Leg 5
06-07 Left Hind Leg 5
08-10 Hindquarters 5
11-14 Forequarters 5
15-16 Right Front Leg 5
17-18 Left Front Leg 5
19-20 Head 5
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner

Standard skills

Athletics STR+DEX Brawn STR+SIZ+25 Endurance CON+CON+48
Evade DEX+DEX Perception INT+POW+17 Willpower POW+POW+20

Combat styles

Wrecking DefianceSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Tail Lash (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 M M - Y N 5 17
Tail Lash 1h-melee 1d10 E VL - Y N 5 17