Ogre Warrior

(Generated 75 times)
Namelist None
Rank Skilled
Race Ogre, Primal
Cult rank None
Notes Typical Ogre - >3m tall. Like a mini-giant. Wears scraps of fur and leathers.
STR 2d6+12
CON 2d6+9
SIZ 2d6+18
DEX 3d6
INT 2d6+3
POW 3d6
CHA 2d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 2
Movement 8
Natural armor Yes

Additional features

Chaotic feature POW+POW% View items

Non-random features

Combat Style Trait ***Berserker*** The style emphasises entering into a violent frenzy where personal safety and pain are disregarded. At the beginning of a fight, or upon taking an injury, a berserker may attempt to roll his POW x5 to enter a frenzy. When in a frenzy: - Damage modifier is increased by one step. - Parrying or Evading attacks are one step more difficult. - Endurance rolls for resisting the effects of injury are one step easier. - Effects of Fatigue are ignored. After the fight any deferred Fatigue levels plus one additional level are applied."""

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+10 Perception INT+POW+10 Unarmed STR+DEX+30
Willpower POW+POW+10

Combat styles

Orge Clubbing - "Berserker"STR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Club (1)

2-handed weapons

Amount: 1d2-1
Great Club (1)

Ranged weapons

Amount: 0


Amount: 0