VORIA Female Wind Child (wingless), 34. Acolyte o
(Generated 3 times)Namelist | None |
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Tags | |
Rank | Veteran |
Race | Human |
Cult rank | Proven |
Notes | MAGIC ITEMS: Blessed Woad covers her whole body (3 points Protection and Countermagic) 6 point Armouring Enchantment tatooed on chest and abdomen Dispel Magic Matrix (on braid in hair) Speedart Matrix carved onto Self Bow Repair Matrix inscribed on tin band around spear haft Wind Words & Extension Matrix on tin bracelet worn on LH wrist SPECIAL ABILITY: On the material plane at least, Voria may summon her sylph re-usably. She does not know what would happen if she called for it in the Hero Plane: Luck Points: 4 |
Creator | hkokko |
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Non-random features
List | Feature |
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Magic Item | 2 Blessed Thunderstones for sling. These stones are activated by spending 1 Magic Point whilst touching it, whereupon y the stone will begin to spark and crackle. The stones may be thrown or used hand to hand. Each stone will do 1d6 damage and will destroy 1d6 Magic Points of its struck target. Armour and protective magic (such as Avert) can defend against them. Each stone may be used but once, and only within one melee round after activation |
Magic Item | 5 magic tin tipped arrows that will add +15% to the user's chance to hit, doing 1d6+4 damage |
Magic Item | A small medicine bag, to be tied around the neck, that will add 2 points to wearer's CON for disease resistance etc. It will cast a Healing spell for the wearer, though doing this will destroy the bag's other properties |
Magic Item | A tiny Magic Point storage crystal, not much bigger than a grain of salt, set craftily into a charm shaped like a duck's head. The crystal stores 23 Magic Points, and is worn round the neck |
Magic Item | An enchanted dragon tooth bracelet, containing a bound spirit INT 11. POW 13 |
Magic Item | One dose of a magic power that when eaten will confer on the user an effect like a Strength 3 spell for 1d10+10 melee rounds |
Standard skills
Athletics | 95 | Brawn | STR+SIZ | Conceal | 100 |
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Deceit | INT+CHA | Endurance | CON+CON+20+2D10 | Evade | 115 |
First Aid | 56 | Influence | 30 | Insight | INT+POW |
Perception | 71 | Ride | 23 | Sing | 42 |
Stealth | 99 | Swim | 78 | Unarmed | STR+DEX |
Willpower | POW+POW |
Magic skills
Devotion | 95 | Exhort | 74 | Folk Magic | 98 |
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Custom skills
Mechanisms | 86 | Language(Darktongue) | 23 | Language(Tradetalk) | 34 |
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Sleight | 75 | Language (Kostaddi) | 45 | Language (New Pelorian) | 54 |
Language (Local) | 14 | Native Tongue | 23 | Lore (Windchild) | 86 |
Lore(World) | 55 | Orate | 39 | Play Harp | 61 |
Track | 31 | Language(Stormtongue) | 90 | Language(Sartar) | 30 |
Language(Spiritspeech) | 20 |
Combat styles
Warrior of the Wind | 115 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1 |
Ranged weaponsAmount: 2
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
Fist | 1h-melee | 1d3 | M | M | - | Y | N | 3 | 4 | |
Kick | 1h-melee | 1d4 | M | M | - | Y | N | 3 | 4 |
Folk spells
Amount: 11Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Avert | 1 | Bladesharp | 1 | Disruption | 1 | Extinguish | 1 |
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Heal | 1 | Magnify | 1 | Mobility | 1 | Protection | 1 |
Repair | 1 | Slow | 1 | Speedart | 1 | Spiritshield | 1 |
Theism spells
Amount: 8Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. |
---|---|---|---|---|---|---|---|
Dismiss Elemental | 1 | Dismiss Magic | 1 | Extension | 1 | Heal Wound | 1 |
Lightning | 1 | Mindlink | 1 | Shield | 1 | Soul Sight | 1 |
Spirit Block | 1 | Thunderclap | 1 | Dark Walk | 1 | Flight | 1 |
Summon Sylph | 1 | Telekinesis | 1 | Wind Words | 1 |