Male Orlanthi Mercenary

(Generated 540 times)
Namelist Glorantha - Orlanthi males (View names)
Tags
Rank Skilled
Race Human
Cult rank Dedicated
Notes Typical example of a warrior from a band of Orlanthi mercenaries, following male Storm Tribe Gods such as Orlanth or Odayla.
CreatorCol_D
Stats
STR 2d6+6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 1d2+2
04-06 Left leg 1d2+2
07-09 Abdomen 1d3+2
10-12 Chest 1d4+2
13-15 Right arm 1d2+2
16-18 Left arm 1d2+2
19-20 Head 1d3+3
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Combat Style Trait- Close Combat ***Shield Splitter*** Permits clubs and axes to roll the weapon’s damage twice and pick the best result, but only when using the Damage Weapon special effect against shields. Mythras pg 89
Attitude Tough

Standard skills

Athletics STR+DEX+25+3D6 Boating STR+CON+1D6 Brawn STR+SIZ+30+5D6
Conceal DEX+POW+2D6 Dance DEX+CHA+6D6 Deceit INT+CHA+2D6
Endurance CON+CON+25+5D6 Evade DEX+DEX+10+3D6 First Aid DEX+INT+10+2D6
Influence CHA+CHA+15+3D6 Insight INT+POW+2D6 Locale INT+INT+4D6
Perception INT+POW+10+5D6 Ride DEX+POW+2D6 Sing CHA+POW+4D6
Stealth DEX+INT+4D6 Swim STR+CON+10+4D6 Unarmed STR+DEX+25+4D6
Willpower POW+POW+20+3D6

Magic skills

Devotion POW+CHA+30+2D6 Exhort INT+CHA+30+2D6 Folk Magic POW+CHA+3D20

Combat styles

Storm Tribe MercenarySTR+DEX+30+5D6

Weapon options

1-handed weapons

Amount: 1d2+1
Broadsword (2)
Battleaxe (4)
Club (3)
Dagger (1)
Hatchet (1)
Knife (1)
Shortspear (2)
Shortsword (1)
Trident (1)

2-handed weapons

Amount: 1d3-2
Great axe (1)
Great Club (1)
Great Hammer (1)
Great Sword (1)
Halberd (2)
Longspear (1)

Ranged weapons

Amount: 1d3-1
Dagger (1)
Javelin (2)
Recurve bow (2)
Short Bow (1)

Shields

Amount: 1d2-1
Buckler Shield (2)
Target Shield (2)
Viking Shield (6)

Folk spells

Amount: 1D3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 2 Befuddle 1 Bladesharp 3 Bludgeon 3
Cleanse 1 Coordination 1 Deflect 1 Disruption 2
Dullblade 1 Fanaticism 1 Heal 3 Ironhand 1
Light 1 Might 2 Mindspeech 1 Mobility 2
Pierce 1 Protection 3 Repair 1 Shock 1
Slow 1 Speedart 1 Spiritshield 2 Vigour 2
Witchsight 1

Theism spells

Amount: 1D3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Aegis 1 Cloud Call 1 Heal Wound 2 Lightning 2
Mindlink 1 Shield 2 Spirit Block 1 Sureshot 1
Thunderclap 1 True 2