Shoggoth Template 13603

(Generated 90 times)
Namelist None
Tags
Rank Veteran
Race Shoggoth
Cult rank None
Notes
Creatorouterele
Stats
STR 2d6+15
CON 4d6+28
SIZ 4d6+50
DEX 1d6+12
INT 2d6+6
POW 3D6
CHA 1
D20Hit locationArmor
01-02 Pseudopod 1 5
03-04 Pseudopod 2 5
05-06 Pseudopod 3 5
07-08 Pseudopod 4 5
09-10 Pseudopod 5 5
11-12 Pseudopod 6 5
13-14 Pseudopod 7 5
15-16 Pseudopod 5
17-20 Body 3
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Basic Poison Hallucinations - Condition: Victim experiences delusions and cannot differentiate between real and imaginary experiences. His skill and abilities are unaffected but his ability to relate to the real world is seriously impaired. Under its effects the sufferer tends to experience visions related to his strongest Passions and any skeletons kept in the cupboard, often leading to irrational acts. Mythras pg 75
Combat Style Trait- Unarmed ***Body Slam*** After taking a turn of movement, you can engage an opponent with a crashing blow with your arm or shoulder. Make an opposed Athletics roll versus the defender’s Brawn or Evade. If you win, then the defender is automatically knocked down with you astride them. He suffers his own Damage Modifier (if any) in damage to a random location from the fall. If your Athletics fails, the defender has weathered or sidestepped the impact. If you win one or more levels of success you may select suitable Special Effects as per normal combat (Bash and Flurry are both popular). Mythic Constantinople
Natural Weapon Special Effects Tentacle - Grip, Take Weapon

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX Perception INT+POW Unarmed STR+DEX
Willpower POW+POW

Combat styles

Primary Combat StyleSTR+DEX+25

Weapon options

1-handed weapons

Amount: 1
Pseudopod (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Pseudopod 1h-melee 0 H M - None Y N 0 0