Yellow Bile Wyrm, Elder

(Generated 30 times)
Namelist None
Tags
Dolmenwood
Rank Veteran
Race Wyrm
Cult rank None
Notes Immunities: Only harmed by magic or magic weapons. Suffer half damage from magic weapons. Immune to acid and poison.
CreatorBilharzia
Stats
STR 2d6+18
CON 2d6+12
SIZ 4d6+30
DEX 2d6+12
INT 2d6+5
POW 3d6
CHA
D20Hit locationArmor
01-04 Tail 8
05-08 Hindquarters 8
09-12 Forequarters 8
13-15 Right wing 8
16-18 Left wing 8
19-20 Head 8
Attributes
Movement 8m 16m flying
Natural armor Yes

Non-random features

ListFeature
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (Mythras Core 214-218)
Ability ***Immunity to non magical weapons***
Spit Snake subtype Acid - d4+2 damage to location struck - dissolving armor on the way.

Standard skills

Athletics STR+DEX+18 Brawn STR+SIZ+10 Endurance CON+CON+36
Evade DEX+DEX+30 Perception INT+POW+41 Willpower POW+POW+46

Custom skills

Flying STR+DEX+40

Combat styles

Draconic Terror (Bite, Tail Sweep)STR+DEX+36

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Tail (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Spit (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Spit ranged 1d4+2 M L - Acid N Y 0 0
Bite 1h-melee 1d12 E L - Y N 6 13
Tail 1h-melee 1d10 E VL - Y N 6 12