Yellow Bile Wyrm
(Generated 48 times)
| Namelist | None |
|---|---|
| Tags | Dolmenwood
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| Rank | Master |
| Race | Snake, Issal |
| Cult rank | None |
| Notes | Immunities: Only harmed by magic or magic weapons. Suffer half damage from magic weapons. Immune to acid and poison. |
| Creator | Bilharzia |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Constrict*** The first attack against a surprised or helpless target (if it generates a Special Effect) will target the chest or abdomen. No damage is inflicted but the attack automatically establishes a grapple. On the snake’s next turn, it inflicts its Damage Modifier by tightening its coils applying the damage to the Chest or Abdomen area directly: armour does not protect against this constriction damage. |
| Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
| Spit Snake subtype | Acid - d4+2 damage to location struck - dissolving armor on the way. |
| Ability | ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task |
Standard skills
| Athletics | STR+DEX+40 | Brawn | STR+SIZ+40 | Endurance | CON+CON+40 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+40 | Perception | INT+POW+20 | Stealth | POW+100 |
| Unarmed | STR+DEX+1d10 |
Combat styles
| Yellow Bile Wyrm | STR+DEX+1d10+50 |
|---|
Weapon options
1-handed weaponsAmount: 2
|
2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Bite | 1h-melee | 1d6+2 | L | M | - | Y | Y | Head | ||
| constrict | 1h-melee | 1d8 | L | T | - | grapple | Y | Y | body | |
| spit | ranged | 1d4+1 | - | - | - | acid | N | Y | head | |
