Yellow Bile Wyrm

(Generated 48 times)
Namelist None
Tags
Dolmenwood
Rank Master
Race Snake, Issal
Cult rank None
Notes Immunities: Only harmed by magic or magic weapons. Suffer half damage from magic weapons. Immune to acid and poison.
CreatorBilharzia
Stats
STR 2d6+18
CON 2d6+12
SIZ 4d6+24
DEX 2d6+24
INT 2d6+5
POW 3d6
CHA 2d6+6
D20Hit locationArmor
01-04 Tail 4
05-10 Mid-Length 4
11-16 Fore-Length 4
17-20 Head 4
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Constrict*** The first attack against a surprised or helpless target (if it generates a Special Effect) will target the chest or abdomen. No damage is inflicted but the attack automatically establishes a grapple. On the snake’s next turn, it inflicts its Damage Modifier by tightening its coils applying the damage to the Chest or Abdomen area directly: armour does not protect against this constriction damage.
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Spit Snake subtype Acid - d4+2 damage to location struck - dissolving armor on the way.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Endurance CON+CON+40
Evade DEX+DEX+40 Perception INT+POW+20 Stealth POW+100
Unarmed STR+DEX+1d10

Combat styles

Yellow Bile WyrmSTR+DEX+1d10+50

Weapon options

1-handed weapons

Amount: 2
Bite (1)
constrict (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
spit (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6+2 L M - Y Y 0 0 Head
constrict 1h-melee 1d8 L T - grapple Y Y 0 0 body
spit ranged 1d4+1 - - - acid N Y 0 0 head