Giant Octopus

(Generated 304 times)
Namelist None
Tags
Fantasy
Glorantha
Monster island
Rq6
Sea
Rank Skilled
Race Giant Octopus
Cult rank None
Notes +3 AP RQ6 pg 379
Creatorhkokko
Stats
STR 2d6+15
CON 2d6+12
SIZ 2d6+21
DEX 2d6+15
INT 2d6+7
POW 2d6
CHA 0
D20Hit locationArmor
01-02 Tentacle 1 1
03-04 Tentacle 2 1
05-06 Tentacle 3 1
07-08 Tentacle 4 1
09-10 Tentacle 5 1
11-12 Tentacle 6 1
13-14 Tentacle 7 1
15-16 Tentacle 8 1
17-18 Body 1
19-20 Head 1
Attributes
Movement 8
Natural armor Yes

Additional features

FeatureProbability
Basic Poison 100% View items

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat

Standard skills

Athletics STR+DEX Brawn STR+SIZ+55 Endurance CON+CON+49
Evade DEX+DEX+52 Perception INT+POW+40 Stealth DEX+INT+55
Swim STR+CON+60 Unarmed STR+DEX Willpower POW+POW+47

Combat styles

Writhing Doom (Tentacles, BeakSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Tentacles (1)
Beak (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Tentacles 1h-melee 1d8 H VL - Y N 1 10
Beak 1h-melee 1d6 M T - Y N 1 11