Blue Dreams - Desert Serpent

(Generated 12 times)
Namelist None
Tags
Desert
Fantasy
High plateau
Jungle
Mountains
Rank Veteran
Race Serpent, Spellbreaker
Cult rank None
Notes When the strange, magical winds of the desert blow, the very sands form into writhing serpents that grind along the dunes. Their bite is not venomous but highly hallucinogenic, inflicting incapacitating visions of past lives. ***Blue Dreams Venom*** Application: Contact or Injected Potency: 85 Resistance: Endurance Onset time: Instant Duration: Depends on the condition. Dreams last snakes CON in hours. . Conditions: Causes Hallucinations related to floating blue ships above the desert, ghosts inviting one to walk, run, hide, escape towards them.
Creatorhkokko
Stats
STR 1d6+9
CON 1d6+9
SIZ 1d3+6
DEX 2d6+15
INT 2d6+5
POW 1d6
CHA
D20Hit locationArmor
01-03 Tail tip 1
04-05 Mid End-length 1
06-07 Fore end-length 1
08-09 Rear mid-length 1
10-12 Mid mid-length 1
13-14 Fore Mid-length 1
15-16 Rear fore-length 1
17-18 Mid fore-length 1
19-20 Head 1
Attributes
Movement 4
Natural armor Yes

Non-random features

ListFeature
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Basic Poison Hallucinations - Condition: Victim experiences delusions and cannot differentiate between real and imaginary experiences. His skill and abilities are unaffected but his ability to relate to the real world is seriously impaired. Under its effects the sufferer tends to experience visions related to his strongest Passions and any skeletons kept in the cupboard, often leading to irrational acts. Mythras pg 75

Standard skills

Athletics STR+DEX+38 Brawn STR+SIZ+40 Endurance CON+CON+34
Evade DEX+DEX+30 Perception INT+POW+43 Stealth DEX+INT+41
Willpower POW+POW+42

Combat styles

Blue Dreams (Bite, Spit)STR+DEX+6d10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Spit (Poison) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d8 S T - Y N 1 5
Spit (Poison) 1h-melee 0 S - - Y N 0 0