Urn-Ash Sentinel - Ash Spirit

(Generated 12 times)
Namelist None
Tags
City
Desert
Glorantha
Ruins
Spirit
Rank Veteran
Race Spirit
Cult rank None
Notes What seems a harmless veil of pale dust upon the flagstones stirs with quiet intent, each grain resting as if placed by ritual rather than chance. Disturb it, and the stillness shatters—the ash surges upward in a violent spiral, coalescing into a shifting, human silhouette, its form threaded with flecks of vivid Artmali Blue that burn like memory trapped in storm. The spirit moves with suffocating purpose, its presence thick with the bitterness of an ending denied. Once a Veldang slave who dared defy the chains of Ompalam, this soul met a brutal death, its body reduced to ash and sealed without honor in a black urn deep within the Necropolis. No sea received it, no rites carried it onward. Now it lingers, bound to the scattered blue relics of its people, guarding them with a fury sharpened by injustice. The Ashen Guardian conceals itself with unnatural subtlety, opposing intruders’ Perception through its Covert ability, indistinguishable from ordinary dust until the moment it strikes. It either Covertly tries to possess the target and induce its passion or directly attack with filling the lungs with ashes using the Smother ability. When roused, it engulfs its victims, forcing its choking substance into their lungs through Smother, turning breath into a battlefield. Should it be drawn into Spirit Combat, it plants a corrosive obsession within the mind: Passion (Hate: Masarin Slavers), a burning legacy that can outlive the encounter itself.
Creatorhkokko
Stats
INT 3d6
POW 12+1d6
CHA 3d6
D20Hit locationArmor
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Spirit Ability Covert - Spirit gains the Stealth skill at 50%+INT+CHA. It can hide from active magical or spiritual observation, by opposing the Perception skill of the observer.
Spirit Ability Passion - The spirit can invoke an overwhelmingly strong passion or state of mind in those it possesses. Although in a few cases they can be used beneficently, most are used in a hostile manner. See page 144
Spirit Ability Smother - Dust Elemental or Spirit - It may attack any target within its volume with a Smother [[Asphyxiation]] (RAW 174) attack at a cost of 1 AP, and maintain the effect against several targets simultaneously at a cost of 1 AP per target per round. Victims must each spend 1 AP per round to defend against the attack. Source: Sorandib

Standard skills

Spectral combat POW+CHA+50 Stealth INT+CHA+50 Willpower POW+POW+50