| Notes |
A pale, headless wraith drifts along the stone ribs of the Necropolis, its hands forever tracing cracks, carvings, and forgotten inscriptions as if the walls themselves might whisper back what was stolen. It manifests when mortal light intrudes upon the deep dark—when a lantern flares or a scroll unrolls in the lower catacombs—drawn to the echo of knowledge it can no longer grasp. The spirit writhes in ceaseless confusion, its existence fractured by loss, unable to comprehend its own death, yet driven by a desperate, blind need to remember.
Once a scribe of Hombori Tondo, the Seeker fell victim to the hidden knives of the Thanatari Cult. Its severed head now lies entombed in the Bone Library below, its memories leeched and bound into profane reliquaries, while the mutilated soul lingers above, incomplete and unquiet. In its presence, a choking miasma of dread spreads (radius = POW in meters), pressing thoughts toward obsession and ruin.
In Spirit Combat, the Seeker does not merely attack—it infects. It seeks to fracture the mind, instilling Passion (Craving: Forbidden Knowledge) or Passion (Despair), dragging victims into the same spiraling void of need and loss that defines its torment. Those who linger too long near its grasp may find themselves pawing at ancient walls, whispering to stone, chasing truths that were never meant to return. |