Dragon Bug

(Generated 18 times)
Namelist None
Tags
Desert
Fantasy
Glorantha
Rank Novice
Race Giant Beetle
Cult rank None
Notes From the shadows scurries a nightmarish fusion of reptile and vermin, hound-sized and restless. Overlapping draconic scales clatter softly across its segmented body while six spiked legs haul it forward, each claw biting stone and flesh with equal hunger, and a venom-dripping tail arches overhead, poised to strike. Faceted eyes glow with inner light as twitching antennae comb the air, sensing hidden sorcery, enchanted relics, and the faintest trace of spellcraft. Cornered or enraged, it rears and vents searing heat through the gaps in its scales, mandibles spreading wide to unleash a roaring cone of primal fire that devours all before it Breathe Flame causes 1d6 damage. Max 3 times a day. Source: Signs & Portents 79
Creatorhkokko
Stats
STR 3d6
CON 3d6+3
SIZ 1d6+1
DEX 3d6+6
INT 3
POW 3d6
CHA 4
D20Hit locationArmor
01 Right rear leg 3
02 Left rear leg 3
03 Right middle leg 3
04 Left middle leg 3
05-09 Abdomen 3
10-13 Thorax 3
14 Right front leg 3
15 Left front leg 3
16-20 Head 3
Attributes
Movement 12
Natural armor Yes

Non-random features

ListFeature
Ability ***Breathe Flame*** The flame covers a cone CON in metres. width of the cone is one quarter of the CON. Any in the flame suffers fire-based damage to all hit locations, Evade halves. Armour Points count as normal unless otherwise noted. A creature can only breathe flame once in a specified time period (usually once per hour or once per day). Further attempts to breathe flame within this time require the creature to pass Endurance rolls with each roll becoming one grade harder, or suffer a level of Fatigue.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Magic Sense*** detect magical emanations within a Willpower number of metres. If the creature touches another and makes a successful Perception roll, it learns of the target’s current magic points, carried enchantments and active spells.

Standard skills

Athletics STR+DEX+5d10 Brawn STR+SIZ+4d10 Endurance CON+CON+3d10
Evade DEX+DEX+5d10 Perception INT+POW Willpower POW+POW

Combat styles

Mandible AttackSTR+DEX+4d10

Weapon options

1-handed weapons

Amount: 1
Sting (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Sting 1h-melee 1d6 S S - Bleed Y Y 0 0 Mandible