Poltergeist - Intensity 2
(Generated 6 times)
| Namelist | None |
|---|---|
| Tags | Spirit
|
| Rank | Skilled |
| Race | Spirit |
| Cult rank | None |
| Notes | Poltergeist is a spirit that is angry at something and reflects it with its actions - throwing things at targets. Escalation of its attacks could be: -> Pebbles and dust first -> Pots and tools flying ->Bricks and stones -> Furniture moving -> Entire rooms becoming hazardous Here some examples A storm of small stones flies around, knife or tool whips across the room, Pottery explodes against the wall, Heavy rock or brick launched, Furniture slides violently |
| Creator | hkokko |
|
|
| |||||||||||||||||
Non-random features
| List | Feature |
|---|---|
| Spirit Ability | Telekinesis - This ability grants the spirit the ability to move objects in the physical world despite its nominally intangible form. It gains a STR equal to its Intensity, and can shift items up to its POW in metres distant. |
| Spirit Ability | Poltergeist - This ability grants the spirit the ability to move objects in the physical world despite its nominally intangible form. It gains a STR equal to its Intensity, and can shift items up to its POW in metres distant. • It can throw objects weighing up to Intensity kilograms to the full distance. • Objects larger than 5 × Intensity kg can be moved but not thrown. • For each kilogram above this weight, reduce the maximum range by 1 metre. • For lighter objects, increase range by 1 metre per kilogram below the limit. Rock or similar thrown is 1d3 damage. Damage bonus can be calculated by Intensity 1 = -1d6. Intensity 2 = -1d2 Intensity 3 = +1d2 Intensity 4 = +1d4 |
Standard skills
| Spectral combat | POW+CHA+50 | Willpower | POW+POW+50 |
|---|
