Fear Spirit - Intensity 2
(Generated 1 times)
| Namelist | None |
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| Tags | Glorantha Raw Spirit
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| Rank | Veteran |
| Race | Spirit |
| Cult rank | None |
| Notes | Fear spirit tries to possess its target. If possession is successful thereafter the subject is Demoralized - one grade per intensity. Fear is towards a particular person, species, situation or object. When confronted with the subject, any proactive skill attempts made by the possessed character related to the source are one grade harder per intensity. However a direct assault from the subject gives possessed willpower versus spirit chance to react. |
| Creator | hkokko |
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Non-random features
| List | Feature |
|---|---|
| Passion Spirit Intensity 2 | ***Fear*** The possessed host suffers foreboding and timidity, as if they were under the effect of the Demoralise spell (RAW page 125). The subject of the fear must be related to the cult or tradition, thus a sea based spirit could inflict a fear of drowning, and so on. |
| Spirit Ability | Passion - The spirit can invoke an overwhelmingly strong passion or state of mind in those it possesses. Although in a few cases they can be used beneficently, most are used in a hostile manner. See page 144 |
| Spirit Ability | Possession - Fetch gains the ability to Possess others – normally an animal of the cult’s totem or the shaman’s body whilst he is discorporate, protecting it from harm. |
Standard skills
| Discorporate | POW+INT+50 | Spectral combat | POW+CHA+20+6D10 | Willpower | POW+POW+6D10 |
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