| List | Feature |
| Spirit Ability |
Possession - Fetch gains the ability to Possess others – normally an animal of the cult’s totem or the shaman’s body whilst he is discorporate, protecting it from harm. |
| Spirit Ability |
Passion - The spirit can invoke an overwhelmingly strong passion or state of mind in those it possesses. Although in a few cases they can be used beneficently, most are used in a hostile manner. See page 144 |
| Passion Spirit Intensity 2 |
***Confusion*** Any action done by possessed host is first resisted by Willpower (or Rune Affinity if you are using that) of the spirit. If spirit wins the target does the most incorrect thing possible Mythras RAW pg 144 |