Amnesia Spirit - Intensity 3

(Generated 8 times)
Namelist None
Tags
Raw
Spirit
Rank Veteran
Race Spirit
Cult rank None
Notes
Creatorhkokko
Stats
INT 3d6
POW 18+1d6
CHA 3d6
D20Hit locationArmor
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Passion Spirit Intensity 1 ***Amnesia*** Cannot remember anything that happens or happened during the possession
Spirit Ability Possession - Fetch gains the ability to Possess others – normally an animal of the cult’s totem or the shaman’s body whilst he is discorporate, protecting it from harm.
Spirit Ability Passion - The spirit can invoke an overwhelmingly strong passion or state of mind in those it possesses. Although in a few cases they can be used beneficently, most are used in a hostile manner. See page 144

Standard skills

Spectral combat POW+CHA+50 Willpower POW+POW+50