| List | Feature |
| Passion Spirit Intensity 1 |
***Amnesia*** Cannot remember anything that happens or happened during the possession |
| Spirit Ability |
Possession - Fetch gains the ability to Possess others – normally an animal of the cult’s totem or the shaman’s body whilst he is discorporate, protecting it from harm. |
| Spirit Ability |
Passion - The spirit can invoke an overwhelmingly strong passion or state of mind in those it possesses. Although in a few cases they can be used beneficently, most are used in a hostile manner. See page 144 |