Predator Spirit - Vampire Bat, Giant

(Generated 50 times)
Namelist None
Tags
Cloud forest
Jungle
Monster island
Rank Novice
Race Bat, Giant
Cult rank None
Notes 3 point predator spirit. (RQ6: PG 312-316) Mania: Avoid Water.
Creatorhkokko
Stats
STR 2d6+6
CON 2d6+2+6
SIZ 2d6-1
DEX 4d6+4+6
INT 4
POW 2d6
CHA
D20Hit locationArmor
01 Right Hind leg 0
02 Left hind leg 0
03-08 Body 0
09-13 Right wing 0
14-18 Left wing 0
19-20 Head 0
Attributes
Movement 1m (12m flying)
Natural armor Yes

Additional features

FeatureProbability
Spirit Ability - Predator Spirit 100% View items
Spirit Ability - Predator Spirit 100% View items
Spirit Ability - Predator Spirit 100% View items

Non-random features

ListFeature
Basic Poison Mania: Condition: Victim is driven to follow some compulsion; such as avoiding water, paranoia, self mutilation, and so forth. The mania induced by the disease or poison will be noted in its description. Mythras pg 75
Ability ***Echolocation*** Can perceive others that may be either motionless or hidden making stealth roll two grades more difficult
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Vampiric*** Bite drains its victim’s blood, causing an increase in Fatigue levels.
Spirit Ability Puppeteer - The possessing spirit can control the physical body of others. It can be used benevolently to take control of a totem animal or protect a spirit magician’s body whilst he is discorporate. Hostile spirits on the other hand, use this ability to steal the body of a foe to achieve the spirit’s strongest desires.
Spirit Ability - Fetch Persistent - Fetch gains immunity to magical dismissal of any form. This does not mean it is immune to magical damage or Spirit Combat, only that spells such as Banish or Exorcism do not affect it.

Standard skills

Athletics STR+DEX+30+6D10 Brawn STR+SIZ Endurance CON+CON+4D10
Evade DEX+DEX+30+2D10 Perception INT+POW+50+6D10 Stealth DEX+INT+30+2D10
Willpower POW+POW+4D10

Custom skills

Flying DEX+POW+4d10+30

Combat styles

Nasty BiteSTR+DEX+30+2D10

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4 M M - Y N 0 4